| Author | Thread Statistics | Show CCP posts - 13 post(s) | 
      
      
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        |  CCP Goliath
 C C P
 C C P Alliance
 
 1501
 
 
  
 
       | Posted - 2013.05.08 16:28:00 -
          [1] - Quote 
 As of this evening, Sisi will be coming back online with a focus of testing the new Odyssey changes.
 
 
 WHAT ARE WE SUPPOSED TO TEST?
 
 Team Five 0
 
 
 Team Game of Drones
 
 
 Pirate Rookie Frigates
 Skill Changes to every ship in the game
 If you could fly it before you can fly it now. Destroyers and Battlecruiser skills were split into 4 racial variants. Users can expect to be in ships for which they do not have all prerequisite skills 
 Skill reimbursement will apply in certain specific scenarios
 New Navy Battlecruisers
 Tier 3 Battlecruisers rebalanced (now Attack Battlecruisers)
 Cruise Missile Changes
 Large Energy Turret Changes
 Tier 1 Battleship rebalance
 
 Team Pony Express -
 
 
 
 Team Superfriends, Team Trilambda and Team Prototyping Rocks still to come!
 CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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        |  CCP Goliath
 C C P
 C C P Alliance
 
 1502
 
 
  
 
       | Posted - 2013.05.08 16:42:00 -
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 chaosjj wrote:sounds great! will the new apoc model be in there too? 
 Haven't heard from Trilambda yet, so not sure! Sorry
  CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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        |  CCP Goliath
 C C P
 C C P Alliance
 
 1505
 
 
  
 
       | Posted - 2013.05.08 16:57:00 -
          [3] - Quote 
 
 Lors Dornick wrote:MainDrain wrote:Josh ... Jamie ... Bah, who's going to QA his  posts? ;) Edit: "Quis custodiet ipsos custodes?" seems like a good reference ;) 
 I fixed it! Haha
  CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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        |  CCP Goliath
 C C P
 C C P Alliance
 
 1512
 
 
  
 
       | Posted - 2013.05.08 18:13:00 -
          [4] - Quote 
 
 Texty wrote:CCP Goliath wrote:
  Tier 1 Battleship rebalance
 That is "Tech" 1 Battleship rebalance I guess? 
 You guys are sharp today! I won't change it without speaking to GoD first though
  CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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        |  CCP Goliath
 C C P
 C C P Alliance
 
 1523
 
 
  
 
       | Posted - 2013.05.15 11:28:00 -
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 Mhax Arthie wrote:Thanks for the response, I was hopping that there is a solution to this problem. Not sure how the devs expect us to test stuff when we are a month back with the skill training.  
 Participate in mass tests and you get 2m skillpoints. Also, I don't understand how being 1 month behind would prevent you from testing.
 CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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        |  CCP Goliath
 C C P
 C C P Alliance
 
 1525
 
 
  
 
       | Posted - 2013.05.15 14:11:00 -
          [6] - Quote 
 
 Mhax Arthie wrote:Let's say that I just finished to train for a Buzzard on live server, but on the test server I can fly max a Heron. True, I can test the new exploration stuff in a Heron too, but it would be much more difficult and frustrating. And I cannot participate in mass test, when is a fleet with more than 50-10 pilots my PC is just keep crashing.. not sure why. But I'm not complaining or anything, I thought that there is a way to get your skill set up to date on the test sever. Thanks for the responses. 
 You sound like a great candidate for a mass test!
  When your PC crashes, we'll get sent the crash report, and then if you were to upload the crash dump to us in a bug report, we might be able to fix the problem! The mirror snapshot was taken on TQ last Wednesday or thereabouts, so you should be able to fly anything you could on TQ last wednesday, on Sisi early next week. CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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        |  CCP Goliath
 C C P
 C C P Alliance
 
 1532
 
 
  
 
       | Posted - 2013.05.23 17:18:00 -
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 Naren Vintas wrote:Wenthrial Solamar wrote:Since I can not find a better place to post this; The Big Flashing Hull warning that does not shut up, and can not be turned off is really not cool.
 
 The overall effect when I am loosing a fight is good, Shield, Armor then Hull warning, followed by the transition to my Pod, but when I am at
 99% Hull,
 100% Armor , and it is still filling up my screen , and being annoying ... the effect is becomes one of an annoying feature, not a good one.
 
 The Logic that activates the Warning needs to be aware of the other two layers of protection, Ie. only trigger if incoming damage will further reduce my Hull.
 Maybe clear the warning if armor goes back above 25% ?
 
 Agreed. It needs to be looked into. And yes, the Hull Critical must shut off once the armor / shields have been restored. Sometimes I fly with hull damage in the ship, not bothering to repair it since it's not even 1% scratched. Mostly from the pve mission running where I do something wrong.I do not want my ship to keep flashing just because it has a tiny winy little scratch on the window.  I can't speak for everyone else, but I am sure this applies to many more players out there. 
 The dial can be changed to fit your alerting needs. If you want to set it to 25% hull, 1% hull, 0% hull (!) you can.
 CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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        |  CCP Goliath
 C C P
 C C P Alliance
 
 1532
 
 
  
 
       | Posted - 2013.05.23 17:19:00 -
          [8] - Quote 
 
 Itis Zhellin wrote:How can we test stuff if the market is closed? Any timeline for fixing the market? 
 Fixed
 CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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